
It was a Wednesday morning, I had just finished watching the recent episode of House Of
The Dragon. I was so hyped up from it, and I decided to Vibe-Design.
The time it organized my control group to complete the same tasks (selecting a campaign & and a character) drastically reduced with the new design. I'll stop yapping and let you take a look.
I really loved working on this, and I learnt a lot in the process. The final design had it's own issues (because design never ends), and I really can't wait to update this with the new things I have added. Game UX is something I am quite new to, although I have been reading and writing about it for a while now. This is one of my first deep dives into the game verse lol. I look forward to doing more.